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Reorganize skills/spells upon creation. #28
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A bunch of skills still aren't being given when they should, such as 2h axe proficiency for worgen warriors. I believe this is due to DBC discrepancies, as I believe this skill is being adjusted in the DB query. Intention is to retroport/adjust the gear that worgen/goblins start with in Cata and adjust skills loosely based on Cata due to the fact that proficiencies with armors/weapons was changed quite a bit. |
Okay, ported all the gear in 77955b2. https://github.com/benjymansy123/mod-worgoblin/blob/master/sql/world/item_template.sql needs to get fixed quickly, because the armor/one of the stat value columns are swapped I guess I don't know what happened there, but it's required for worgen/goblins to spawn with gear. Very cool. Once the SQL is fixed, then fixing skills is next priority. |
Reorganized some skills with 2094f4a, e1a7c15, and 12ef986. Going to go through every class combo with worgen/goblins and figure out what I want to be given or learnable and set it up accordingly (and also test every one, which sounds excruciatingly tedious.) As of right now, no race/class combo is being given a piece of gear that they can't wear, so that's some progress at least. |
Currently the racial spells/skills that are being assigned are sorta hackfixed to be given on creation in a way dissimilar to stock races. That's gotta get fixed.
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