From 1c0d3dbd31d7eae5a7c6d29f89c30f05eb44ff1b Mon Sep 17 00:00:00 2001 From: Kai Tamkun Date: Thu, 2 Nov 2023 02:33:51 -0700 Subject: [PATCH] Double random tick rate --- include/game/Game.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/game/Game.h b/include/game/Game.h index 504344afc..a9d1a2817 100644 --- a/include/game/Game.h +++ b/include/game/Game.h @@ -50,7 +50,7 @@ namespace Game3 { std::atomic time = 0.f; Tick currentTick = 0; size_t cavesGenerated = 0; - size_t randomTicksPerChunk = 1; + size_t randomTicksPerChunk = 2; bool dying = false; std::atomic_bool tickingPaused{false};