Last update: 26th of December 2024, 19:00 GMT
- Fixed an issue in the Unity SDK which caused infinite task multiplication if the websocket client could not connect to the server (#29). Please update as soon as possible to version
1.1.6
.
- The Godot SDK has been published to the Godot Asset Library. (It's still pending review at the moment, but there is a direct download here.)
- The Unity SDK can now be used for modding Unity games built in Mono. Documentation can be found here.
- The Unity SDK has been updated to work with WebGL builds. The websocket-sharp dependency has been removed as well. Documentation for WebGL builds has been added.
- The API documentation for actions has been updated to specify which JSON schema keywords should not be used.