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scene_generated_spheres.json
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{
"renderSettings": {
"xres": 512,
"yres": 512,
"worker_count": 8,
"bounce_count": 10,
"ambient_ray_count": 0,
"ambient_coefficient": 0.7,
"ambient_occlusion": false,
"sampling_type": 0,
"accelerator_type": 1
},
"accelerator_types": ["ListAccelerator", "BVHAccelerator", "KDTreeAccelerator"],
"sampling_types": ["cosine_weighted", "grid", "grid_cosine_importance"],
"camera": {
"posX": 0.0,
"posY": 0.0,
"posZ": 100.0,
"dirX": 0.0,
"dirY": 0.0,
"dirZ": -1,
"upX": 0.0,
"upY": 1.0,
"upZ": 0.0,
"focalLength": 1.6,
"fov": 60
},
"materials": [],
"generators": [
{
"type": "SphereGenerator",
"radius": {
"min": 1,
"max": 25
},
"count": 5000,
"seed": 5134,
"boundary": {
"min": {
"x": -1000,
"y": -1000,
"z": -2700
},
"max": {
"x": 1000,
"y": 1000,
"z": -1700
}
},
"shader_type": "Lambert",
"material": "Lambert"
}
],
"lights": [],
"spheres": [],
"meshes": []
}