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One proposed change to support large-file uploads. gRPC streaming is currently not supported by Cloud Run, so one solution is to create a separate server that handles large file upload/download via HTTP. This creates some added overhead on the game server/gateway server perspective (needing to switch between protocols).
Here's the overall architecture of Triton:
In scope:
Out of scope:
Terminology
I'll add this to the
docs
directory once I get sign-offs. I'll update this issue as I get feedback.The text was updated successfully, but these errors were encountered: