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# Copyright 2023 Google LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# Build a container for the Unreal Engine dedicated game server
#
ARG BASE_IMAGE=ghcr.io/epicgames/unreal-engine:dev-slim-5.2.0
FROM $BASE_IMAGE as builder
ARG SERVER_CONFIG=Development
COPY --chown=ue4:ue4 . /tmp/project
RUN /home/ue4/UnrealEngine/Engine/Build/BatchFiles/RunUAT.sh BuildCookRun \
-Server -NoClient -ServerConfig=${SERVER_CONFIG} \
-Project=/tmp/project/Droidshooter.uproject \
-UTF8Output -NoDebugInfo -AllMaps -NoP4 -Build -Cook -Stage -Pak -Package -Archive \
-ArchiveDirectory=/tmp/project/Packaged \
-Platform=Linux
FROM gcr.io/distroless/cc-debian11:nonroot
COPY --from=builder --chown=nonroot:nonroot /tmp/project/Packaged/LinuxServer /home/nonroot/project
EXPOSE 7777/udp
ENTRYPOINT ["/home/nonroot/project/Droidshooter/Binaries/Linux/DroidshooterServer", "Droidshooter"]