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Matrix4.scale causes an error on macOS. #338
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It's because you're using ints, try using doubles instead. |
I guess we could just add a case for int here: |
Ah, it's created with the dynamic type. Still, it's strange that it's working in Chrome. |
For now, it worked on macOS with the following: |
Yes, it is since JS only have one type for both ints and doubles. |
Reference: flame-engine/flame#3421
I encountered an error while trying to create a game using Flame. At first, I thought the issue was with Flame, but since I was able to reproduce it even without Flame, I'm posting about it.
code:
log:
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