How to use a 1x1 white pixel as an indirect light (Android) #7648
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wilfredbtan
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I am trying to create a simple solid color skybox with a solid color indirect light. I understand that the lighting will look flat but it's ok for my use case.
This is what I have tried so far:
However, this results in only the top (+Y) and right face (+X) being lit while the rest of the cube remains black as shown below.
I have also looked at #3495 and tried using FaceOffsets in the setImage() method but I couldn't get it to work without throwing a BufferOverflowException
This is my attempt at using FaceOffsets:
Could anyone point me in the right direction to implement this?
Thank you in advance!
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