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Is it possible to give a callback that will be run at exit? I'm using custom mutators and crossovers, and I want to save their (random-number generators') state before Atheris exits. My goal is to be able to resume fuzzing from the saved state.
The text was updated successfully, but these errors were encountered:
I run atheris with the max_total_time option, so I don't even know how many iterations will be run. I can wrap the callback functions (fuzz target, custom mutator, custom crossover) in callable objects which keep track of their state but then I have to save the state after each call of the fuzz target since I wouldn't know which iteration is the last one.
Is it possible to give a callback that will be run at exit? I'm using custom mutators and crossovers, and I want to save their (random-number generators') state before Atheris exits. My goal is to be able to resume fuzzing from the saved state.
The text was updated successfully, but these errors were encountered: