diff --git a/bindings/2.206/GeometryDash.bro b/bindings/2.206/GeometryDash.bro index e3f9c0fd3..d89b956a1 100644 --- a/bindings/2.206/GeometryDash.bro +++ b/bindings/2.206/GeometryDash.bro @@ -13768,7 +13768,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate { void preCollision() = m1 0x3855d8, imac 0x40d7d0; bool preSlopeCollision(float, GameObject*) = win 0x36d370; void propellPlayer(float, bool, int) = win 0x37d860, imac 0x424240, m1 0x398e28; - void pushButton(PlayerButton) = win 0x375f70, imac 0x41d330, m1 0x27f4b0; + void pushButton(PlayerButton) = win 0x375f70, imac 0x41d330, m1 0x392760; TodoReturn pushDown(); void pushPlayer(float); TodoReturn redirectDash(float);