From 4edeb5cbf76a3133ebfc34811a281b0c5fda5f60 Mon Sep 17 00:00:00 2001 From: Ian Chen Date: Fri, 20 Sep 2024 00:25:01 +0000 Subject: [PATCH] update comment Signed-off-by: Ian Chen --- ogre2/src/Ogre2Material.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ogre2/src/Ogre2Material.cc b/ogre2/src/Ogre2Material.cc index a394f6f57..f3009d408 100644 --- a/ogre2/src/Ogre2Material.cc +++ b/ogre2/src/Ogre2Material.cc @@ -1274,7 +1274,7 @@ void Ogre2Material::SetTextureMapDataImpl(const std::string& _name, // \todo(iche033) See if there is a way to reuse these functions // from ogre-next without copying the code here. - // Step 1: convert to two component signed 8 bit format: + // Normal maps - convert to two component signed 8 bit format: // Ogre::PFG_RG8_SNORM format if (_type == Ogre::PBSM_NORMAL) this->dataPtr->PrepareForNormalMapping(texture, img);