This package contains third-party software components governed by the license(s) indicated below:
Component Name: SquirrelNoise5 - Squirrel's Raw Noise utilities (version 5)
License Type: CC-BY-3.0 US
https://creativecommons.org/licenses/by/3.0/us/legalcode
Notes: A subset was adapted for use in C#
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Component Name: Cyclone Physics
License Type: MIT
https://github.com/idmillington/cyclone-physics/blob/master/LICENSE
Notes: Parts and ideas heavily modified and adapted for Unity DOTS. This is the repository associated with Game Physics Engine Development – 2nd Edition. So far it has been a great book and I am using it as a guide for implementing simulation logic in Psyshock, since I am not as strong in that area compared to spatial algorithms.
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Component Name: ACL
License Type: MIT
https://github.com/nfrechette/acl/blob/v2.0.4/LICENSE
Notes: This library is distributed in this package in binary form. However, the source code for the wrapper can be found here: https://github.com/Dreaming381/AclUnity
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Component Name: arraylayout
License Type: Creative Commons Attribution 4.0 International License (CC BY 4.0)
https://github.com/patmorin/arraylayout/blob/master/src/LICENSE.md
Notes: Some of the algorithms presented in this repository have been adapted for use in interval trees