What's the best workflow for the dev/test loop? #25
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This is a very dumb question, one that I probably should have looked into a while ago. Being new at Foundry, and not exactly literate regarding JS development, I'm not sure what is the "best practice" regarding how to test a change made on the system. Here is my own dirty and clunky workflow:
Apparently, I cannot use a dev system "next" to the stable one without editing How do you guys do it? Any productivity tips for the masses? |
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Replies: 2 comments 1 reply
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I do the same as you. Following. :) |
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Not sure what you want to get out of that, but you can open multiple instances of Foundry. I have one instance of Foundry open in vscode using a launch config, it is pointing towards a userdata folder that is different to my production data folder. If I want to compare I can always just open my production foundry instance and compare/test. Multiple workflow resources here: https://foundryvtt.wiki/en/development/resources Personally I have a setup similar to DJ Addis setup, along with a pure nodejs setup for when I am mobile. |
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Not sure what you want to get out of that, but you can open multiple instances of Foundry. I have one instance of Foundry open in vscode using a launch config, it is pointing towards a userdata folder that is different to my production data folder. If I want to compare I can always just open my production foundry instance and compare/test.
Multiple workflow resources here: https://foundryvtt.wiki/en/development/resources
Personally I have a setup similar to DJ Addis setup, along with a pure nodejs setup for when I am mobile.