diff --git a/VisualPinball.Unity/VisualPinball.Unity/VPT/ColliderComponent.cs b/VisualPinball.Unity/VisualPinball.Unity/VPT/ColliderComponent.cs index a9f0f0825..6136a0ca7 100644 --- a/VisualPinball.Unity/VisualPinball.Unity/VPT/ColliderComponent.cs +++ b/VisualPinball.Unity/VisualPinball.Unity/VPT/ColliderComponent.cs @@ -156,8 +156,8 @@ private void OnDrawGizmos() } else { var api = InstantiateColliderApi(player, null); - var colliders = new ColliderReference(Allocator.TempJob); - var kinematicColliders = new ColliderReference(Allocator.TempJob, true); + var colliders = new ColliderReference(Allocator.Temp); + var kinematicColliders = new ColliderReference(Allocator.Temp, true); try { api.CreateColliders(ref colliders, ref kinematicColliders, 0.1f);