diff --git a/README.md b/README.md index 44d3b39..49d411c 100644 --- a/README.md +++ b/README.md @@ -8,11 +8,12 @@ Inspired by the following work: - Unity Open Project - [ChopChop](https://github.com/UnityTechnologies/open-project-1) - Unite Austin 2017 - [Game Architecture with Scriptable Objects](https://www.youtube.com/watch?v=raQ3iHhE_Kk) with Ryan Hipple -Initially part of the [Unity Junior Pathway - Data persistence mission](https://learn.unity.com/tutorial/submission-data-persistence-in-a-new-repo), but I ended up adding many more features and improving the -architecture of the proposed solution, so it can be addressed to a more middle/advance programmers, and apply the concepts in bigger projects, -where using good programing practices become crucial in the long term. +This showcase is intended to spotlight exemplary game architecture practices, designed for advanced programmers who wish to elevate their skills further.