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Releases: firebelley/godot-export

v4.2.0

25 Sep 13:47
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v4.1.1

20 Aug 12:33
0cba42b
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Fixes the race condition detailed in #43

Thanks to @knightofiam and @coelhucas for contributing to this one!

v4.1.0

09 Jul 13:06
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Breaking Changes

  • use_preset_export_path now uses preset export paths relative to the project.godot location, rather than the git root. If you were relying on this behavior you should either update your workflow or stay on an older version.

Additions

  • Optional input archive_root_folder is available to create a root file within created archives. See #38 for more details

Fixes

  • Fixed a race condition when writing wine settings to editor_settings-3.tres which may resolve #52

v4.0.0

09 Jul 11:30
f44d838
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Notes

This is a significant overhaul of this action. This action now no longer:

  • Creates releases
  • Generates release notes

Instead, one of many other release actions can be used to generate releases. The documentation for this action shows an example of how this can be done.

Other major changes:

  • Overhauled documentation
  • Added example projects for quick testing
  • Renamed and removed some inputs (refer to the documentation for the updated inputs)
  • Added optional input verbose which will allow using verbose Godot logging output
  • Added output build_directory which is set to the path to the directory containing raw exported files after export (see documentation)
  • Added output archive_directory which is set to the path to the directory containing archived files (if applicable, see documentation)

Big thanks to @manuel3108 for collaborating with me on this release!

v3.0.0

01 Oct 02:10
1e28506
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  • Removed update_windows_icons input in favor of wine_path
    • This is a step toward making this action able to run on MacOS hosts, which could be used for properly signed MacOS exports.
  • Added documentation for installing Wine in a separate path
  • When wine_path is specified, Godot will use this Wine to run rcedit on Windows executables to update the exe icon.

v2.8.1

17 Aug 20:48
55461c5
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v2.8.0

23 Apr 23:26
969afba
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  • Installs Wine in a better way when update_windows_icons is set to true. This now makes Wine install on ubuntu-latest functional.
    • This appears to also drastically reduce the install times.

v2.7.0

21 Apr 19:06
cbfbe05
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  • Improved documentation around Mono and Android builds.
  • Added documentation for supplying a custom editor_settings-3.tres file.
  • Removed the mono build tool line from the default editor_settings-3.tres file.

v2.6.1

22 Nov 21:13
2c1be53
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  • No longer overwrites existing editor_settings-3.tres files in ~/.config/godot #42

v2.6.0

30 Oct 00:30
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  • Added default Android SDK paths to editor settings #37