You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When exporting using the action, I get an shader compilation error stating that the "player_position" global shader variable doesn't exist, even tho it does:
When exporting using the action, I get an shader compilation error stating that the "player_position" global shader variable doesn't exist, even tho it does:
the project.godot, the player_position variable is at the end of the file:
The text was updated successfully, but these errors were encountered: