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Weird rendering artefacts #458

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@domenicquirl this is not a bug but by design. 😄

The ErrorDataSetRenderer performs a point reduction algorithm if the points overlap within a non-discernable 'n x n' pixel area (default is '5x5', but can be adjusted via minRequiredReductionSizeProperty) and replaces these points with a visual (-only) replacement at the mean position and adds some error-bars that correspond to the point-spread of the replaced points. This is a visual optimization only and disappears when zooming-in and can change when shifting the DataSet.

In the case of the (default) ErrorStyle.ERRORCOMBO error style these error bars (aka. whiskers) are converted to error surfaces which -- since there are apparently no ot…

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@LilRonin
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@RalphSteinhagen
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@domenicquirl
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Category
Q&A
4 participants
Converted from issue

This discussion was converted from issue #455 on July 14, 2021 04:54.