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Discussion idea #582
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Designing a Virtual NPU Instruction Set Based on RISC Architecture and Register MachineTo design a comprehensive virtual NPU instruction set based on RISC architecture that meets the requirements of modern large models (such as Transformer, CNN, etc.), it is essential to consider core operations including matrix operations, convolution, activation functions, data movement, and parallel computing. Below is a detailed design for such a virtual NPU instruction set: 1. Instruction Set Design Principles
2. Register Design
3. Instruction Set Classification3.1 Data Movement Instructions
3.2 Matrix Operation Instructions
3.3 Vector Operation Instructions
3.4 Activation Function Instructions
3.5 Control Flow Instructions
3.6 Parallel and Synchronization Instructions
3.7 Mixed Precision Instructions
3.8 Custom Instructions
4. Instruction Encoding FormatFixed length of 32 bits:
5. Example Code// Matrix multiplication
MMUL M1, M2, M3
// ReLU activation function
LOAD R1, [R2]
RELU R3, R1
STORE [R4], R3
// Conditional jump
JEQ R1, R2, LABEL
LABEL:
ADD R1, R2, R3 6. SummaryThis virtual NPU instruction set, designed based on RISC architecture and register machine principles, covers core operations including matrix operations, vector operations, activation functions, control flow, and parallel computing, meeting the requirements of modern large models. Through fixed-length instruction encoding and efficient register-register operations, it achieves high-performance computing with low power consumption. ; -------------------------------------------- Can This Instruction Set Be Translated to LLVM-IR?Yes, this virtual NPU instruction set based on RISC architecture can be translated to LLVM IR (Intermediate Representation). LLVM IR is a low-level, hardware-independent intermediate representation with strong expressiveness and flexibility, capable of mapping well to various instruction set architectures. Below is a detailed explanation of how to translate this instruction set to LLVM IR: 1. Basic Features of LLVM IR
2. Translation Rules2.1 Data Movement Instructions
2.2 Matrix Operation Instructions
2.3 Vector Operation Instructions
2.4 Activation Function Instructions
2.5 Control Flow Instructions
2.6 Parallel and Synchronization Instructions
2.7 Mixed Precision Instructions
2.8 Custom Instructions
3. Complete ExampleVirtual NPU Assembly Code: LOAD R1, [R2]
RELU R3, R1
STORE [R4], R3
JEQ R1, R2, LABEL
LABEL:
ADD R1, R2, R3 Translated to LLVM IR: define void @main() {
entry:
%R2 = alloca i32
%R1 = load i32, i32* %R2
%R3 = call float @relu(float %R1)
%R4 = alloca i32
store float %R3, float* %R4
%cmp = icmp eq i32 %R1, %R2
br i1 %cmp, label %LABEL, label %next
LABEL:
%R1 = add i32 %R2, %R3
br label %next
next:
ret void
}
declare float @relu(float) 4. SummaryThis virtual NPU instruction set can be well translated to LLVM IR. By defining necessary functions (such as @matrix_multiply, @relu, @barrier, etc.) and utilizing the rich instruction set of LLVM IR, complete expression of virtual NPU instructions can be achieved. This translation provides a solid foundation for subsequent optimization, code generation, and adaptation to target architectures. |
"Mimic LLVM-IR and design a minimal Turing machine instruction set supporting 2-bit to 128-bit vectors. Convert it into a stack machine-based instruction set. List the complete assembly mnemonic program basic block demonstration. First, use Boolean logic to determine if there are any conflicts, then design the actual specifications." Designing a Minimal Turing Machine Instruction Set1. Instruction Set Design Principles
2. Instruction Set Classification2.1 Data Movement Instructions
2.2 Arithmetic Operation Instructions
2.3 Logical Operation Instructions
2.4 Vector Operation Instructions
2.5 Control Flow Instructions
2.6 Stack Operation Instructions
3. Boolean Logic Conflict Detection
4. Stack Machine-Based Instruction Set Specifications4.1 Instruction Format
4.2 Stack State
5. Assembly Mnemonic Program Block DemonstrationExample Program: Calculate vector addition and determine if the result is 0. // Define vectors
PUSH 0x01 // Low-order bit of vector 1
PUSH 0x02 // High-order bit of vector 1
PUSH 0x03 // Low-order bit of vector 2
PUSH 0x04 // High-order bit of vector 2
// Vector addition
VADD 16 // 16-bit vector addition
// Check if the result is 0
PUSH 0x00 // Push 0
PUSH 0x00 // Push 0
JEQ ZERO_LABEL // Jump to ZERO_LABEL if the result is 0
// Result is not 0
PUSH 0x01 // Push 1
STORE 0x100 // Store the result to memory address 0x100
JMP END_LABEL // Jump to the end label
// Result is 0
ZERO_LABEL:
PUSH 0x00 // Push 0
STORE 0x100 // Store the result to memory address 0x100
// End
END_LABEL:
RET // Return 6. SummaryThis minimal Turing machine instruction set, based on stack machine architecture, supports vector operations ranging from 2 bits to 128 bits and ensures unambiguous instruction semantics through Boolean logic conflict detection. The assembly mnemonic program block demonstration showcases practical usage of the instruction set. This design can be further extended into more complex virtual machines or hardware implementations. |
Discussion, why not write a virtual NPU using C89? Let the large model run on this virtual NPU.
Can Bitnet use Mamba + MoE?
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