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Solution.rs
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pub struct Solution {}
impl Solution {
pub fn get_maximum_gold(grid: Vec<Vec<i32>>) -> i32 {
let mut grid: Vec<Vec<i32>> = grid;
let mut max_gold: i32 = 0;
for i in 0..grid.len() {
for j in 0..grid[0].len() {
max_gold = max_gold.max(Solution::dfs(&mut grid, i, j));
}
}
max_gold
}
fn dfs(grid: &mut Vec<Vec<i32>>, row: usize, col: usize) -> i32 {
// check bounds. No need check negative, since usize does not allow negatives.
if row >= grid.len() || col >= grid[0].len() || grid[row][col] == 0 {
return 0;
}
let original_gold: i32 = grid[row][col];
grid[row][col] = 0; // mark as visited
let mut max_gold: i32 = 0;
// Left, Right, Up, Down
let directions: Vec<(i32, i32)> = vec![(0, -1), (0, 1), (-1, 0), (1, 0)];
for direction in directions {
let new_row = (row as i32) + direction.0;
let new_col = (col as i32) + direction.1;
if new_row < 0 || new_col < 0 {
continue;
}
max_gold = max_gold.max(Solution::dfs(grid, new_row as usize, new_col as usize));
}
grid[row][col] = original_gold;
max_gold + original_gold
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_get_maximum_gold() {
assert_eq!(
24,
Solution::get_maximum_gold(vec![vec![0, 6, 0], vec![5, 8, 7], vec![0, 9, 0]])
);
assert_eq!(
28,
Solution::get_maximum_gold(vec![
vec![1, 0, 7],
vec![2, 0, 6],
vec![3, 4, 5],
vec![0, 3, 0],
vec![9, 0, 20]
])
);
}
}