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Solution.cpp
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#include <unordered_map>
#include <unordered_set>
#include <vector>
using namespace std;
struct TreeNode {
int val;
TreeNode* left;
TreeNode* right;
TreeNode() : val(0), left(nullptr), right(nullptr) {}
TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
TreeNode(int x, TreeNode* left, TreeNode* right)
: val(x), left(left), right(right) {}
};
class Solution {
public:
// Creating the Binary Tree is simple. Finding the root is not as simple.
// A root will have no parent
TreeNode* createBinaryTree(vector<vector<int>>& descriptions) {
unordered_map<int, TreeNode*> nodes;
unordered_set<int> childNodes;
for (auto description : descriptions) {
int parent = description[0];
int child = description[1];
bool isLeft = description[2];
if (!nodes.count(parent)) {
nodes[parent] = new TreeNode(parent);
}
if (!nodes.count(child)) {
nodes[child] = new TreeNode(child);
}
childNodes.insert(child);
// Construct the Binary Tree
if (isLeft) {
nodes[parent]->left = nodes[child];
} else {
nodes[parent]->right = nodes[child];
}
}
TreeNode* root;
for (auto const& [key, node] : nodes) {
if (!childNodes.count(key)) {
root = node;
break;
}
}
return root;
}
};