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Solution.cpp
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#include <algorithm>
#include <climits>
#include <functional>
#include <iostream>
#include <queue>
#include <stack>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
struct TreeNode {
int val;
TreeNode* left;
TreeNode* right;
TreeNode() : val(0), left(nullptr), right(nullptr) {}
TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
TreeNode(int x, TreeNode* left, TreeNode* right)
: val(x), left(left), right(right) {}
};
struct ListNode {
int val;
ListNode* next;
ListNode() : val(0), next(nullptr) {}
ListNode(int x) : val(x), next(nullptr) {}
ListNode(int x, ListNode* next) : val(x), next(next) {}
};
using namespace std;
class Solution {
private:
bool isSame(ListNode* head, TreeNode* root) {
if (!head) {
return true;
}
if (!root) {
return false;
}
if (head->val != root->val) {
return false;
}
return isSame(head->next, root->left) || isSame(head->next, root->right);
}
public:
bool isSubPath(ListNode* head, TreeNode* root) {
if (!head) {
return true;
}
if (!root) {
return false;
}
if (isSame(head, root)) {
return true;
}
return isSubPath(head, root->left) || isSubPath(head, root->right);
}
};