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Solution.cpp
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#include <algorithm>
#include <climits>
#include <functional>
#include <iostream>
#include <queue>
#include <stack>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
struct TreeNode {
int val;
TreeNode* left;
TreeNode* right;
TreeNode() : val(0), left(nullptr), right(nullptr) {}
TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
TreeNode(int x, TreeNode* left, TreeNode* right)
: val(x), left(left), right(right) {}
};
using namespace std;
class Solution {
private:
// Note that previous is passed by reference
bool inorder(TreeNode* curr, TreeNode*& prev) {
if (!curr) {
return true;
}
if (!inorder(curr->left, prev)) {
return false;
}
if (prev && prev->val >= curr->val) {
return false;
}
prev = curr; // Update the prev node
return inorder(curr->right, prev);
}
public:
bool isValidBST(TreeNode* root) {
// Traverse in-order
TreeNode* prev = nullptr;
return inorder(root, prev);
}
};