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[Bug] - esx_core- Setting Job #1322
Comments
You can fix this vulnerability by using imports.lua in fxmanifest of the job and deleting esx:setJob handlers in client side. |
Wouldn't this break compatibility with most scripts? |
No. This was used when es_extended didn't have imports.lua file. Now the imports.lua handles player data object updating with a |
It works for any resource that has event I believe. Probably should be a priority as people can access anything a job because of this. |
I agree, it will be implemented soon. |
Describe the bug
Anyone can execute the following with a mod menu and get access to any specific job. Resulting in them able to access specific stuff in the server. This works for any version by the way.
To Reproduce
unemployed
.Expected behavior
A way for cheaters to not be able to set their job.
Screenshots
None
Debug Info (please complete the following information):
Additional context
None
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