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Map.h
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/* Map.h
Copyright (c) 2015 by Michael Zahniser
Endless Sky is free software: you can redistribute it and/or modify it under the
terms of the GNU General Public License as published by the Free Software
Foundation, either version 3 of the License, or (at your option) any later version.
Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
*/
#ifndef MAP_H
#define MAP_H
#include "Galaxy.h"
#include "Planet.h"
#include "System.h"
#include <list>
#include <map>
#include <string>
class DataNode;
class StellarObject;
class Map {
public:
// Load from the given file, and remember which file was read from.
void Load(const QString &path);
// Write all the information, and remember which file was chosen.
void Save(const QString &path);
const QString &DataDirectory() const;
const QString &FileName() const;
// Mark this file as changed.
void SetChanged(bool changed = true);
bool IsChanged() const;
std::list<Galaxy> &Galaxies();
const std::list<Galaxy> &Galaxies() const;
std::map<QString, System> &Systems();
const std::map<QString, System> &Systems() const;
std::map<QString, Planet> &Planets();
const std::map<QString, Planet> &Planets() const;
// Access the commodity data:
struct Commodity {
QString name; int low; int high;
Commodity(const QString &name, int low, int high) : name(name), low(low), high(high) {}
};
const std::vector<Commodity> &Commodities() const;
// Map a price to a value between 0 and 1 (lowest vs. highest).
double MapPrice(const QString &commodity, int price) const;
QString PriceLevel(const QString &commodity, int price) const;
// Rename a system. This involves changing all the systems that link to it
// and moving it to a new place in the map.
void RenameSystem(const QString &from, const QString &to);
void RenamePlanet(StellarObject *object, const QString &name);
private:
QString dataDirectory;
QString fileName;
std::list<Galaxy> galaxies;
std::map<QString, System> systems;
std::map<QString, Planet> planets;
std::vector<Commodity> commodities;
QString comments;
std::list<DataNode> unparsed;
mutable bool isChanged = false;
};
#endif // MAP_H