Load Sky Utility #21
farunurisonmez
announced in
Quarter 1
Replies: 1 comment
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The task 'Load Sky Utility #7' has been successfully completed. The loadSky function has been implemented, adding a skybox or sky dome to the Three.js scene. Vertex and fragment shaders were utilized to customize the sky material, and a hemisphere light was set up for ambient lighting. As a result, a visually appealing background was added to the scene, enhancing the overall atmosphere. |
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Load Sky Utility
Summary
This task involves creating a utility function to add a skybox or sky dome to the Three.js scene.
Description
The objective of this task is to implement a utility function named
loadSky
that adds a skybox or sky dome to the Three.js scene. The function will set up a hemisphere light for ambient lighting and customize the sky's appearance using vertex and fragment shaders. This will create a visually appealing background for the scene and enhance the overall atmosphere.To-Do
loadSky
Function:loadSky
in thesceneUtils.js
file.Testing
loadSky
function into the main application file.Notes
loadSky
utility function plays a crucial role in creating a visually appealing background for the Cargo Planner Client application's Three.js scene.Beta Was this translation helpful? Give feedback.
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