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TODO
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BUG LIST
WORLD 0 (intro)
- black and white
- first couple levels are just black char
- maybe you have to backtrack?
WORLD 1 (meadow)
- orange
WORLD 2 (catacombs)
- yellow
WORLD 3 (dense forest)
- green
WORLD 4 (ice cave)
- sky blue
WORLD 5 (sunken tower)
- deep blue
WORLD 6 (graveyard)
- purple
WORLD 7 (forge/factory)
- red
TO-DO LIST
- zone editor
+ levels should be invalid if none of their exits are connected
- buttons
+ create buttons (like in old cs50 demo)
+ toggle on/off buttons (maybe that move something)
+ toggle this/that buttons (switch between two states, maybe change color of pushable block)
- keys and doors
- changeable gravity
GAMEPLAY:
- more objects: waterfall? decorative objects, like grass/insects/flowers/what else?
- variable blocks - switches change them instantly from black to white. easy!
- each of the level sets should have a gimmick:
+ water
+ ...and more!