From d90de969522b24ec501caf511928db060ebe4a8a Mon Sep 17 00:00:00 2001 From: dinau Date: Thu, 2 Jan 2025 20:06:56 +0900 Subject: [PATCH] workflows --- src/imguin/sdl_baseType.nim | 15 --------------- 1 file changed, 15 deletions(-) delete mode 100644 src/imguin/sdl_baseType.nim diff --git a/src/imguin/sdl_baseType.nim b/src/imguin/sdl_baseType.nim deleted file mode 100644 index 206d2f7..0000000 --- a/src/imguin/sdl_baseType.nim +++ /dev/null @@ -1,15 +0,0 @@ -type - struct_SDL_Window* {.incompleteStruct.} = object - struct_SDL_Renderer* {.incompleteStruct.} = object - struct_SDL_Gamecontroller* {.incompleteStruct.} = object - internal_SDL_GameController* = structsdlgamecontroller ## Generated based on cimgui_impl.h:50:36 - ImGui_ImplSDL2_Gamepadmode* = enum_ImGui_implSDL2_GamePadMode ## Generated based on cimgui_impl.h:55:125 - unionSDLEvent* {.incompleteStruct.} = object - SDL_Window* = structsdlwindow ## Generated based on cimgui_impl.h:48:27 - SDL_Event* = unionsdlevent ## Generated based on cimgui_impl.h:54:25 - SDL_Renderer* = structsdlrenderer - ImDrawData* {.incompleteStruct.} = object - - enum_ImGui_implSDL2_GamepadMode* {.size: sizeof(cuint).} = enum - ImGui_implSDl2_GamePadModeAutofirst = 0, ImGui_implSDL2_GamePadModeAutoAll = 1, - ImGui_implSDL2_GamePadModeManual = 2