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Hi! Thanks for opening source DreamCraft3D. I am learning your paper and codes. When I tried to find the corresponding code with the part Diffusion timestep annealing, I find your implementation is actually randomly sampling timestep. I got confused. Have I missed something important? I have noted the time prior branch but the prior is set to None and I was not very clear about this part of codes:
Hi! Thanks for opening source DreamCraft3D. I am learning your paper and codes. When I tried to find the corresponding code with the part Diffusion timestep annealing, I find your implementation is actually randomly sampling timestep. I got confused. Have I missed something important? I have noted the time prior branch but the prior is set to None and I was not very clear about this part of codes:
Is this the implementation of dreamtime? Could you share some insights with me? Many thanks!
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