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In the Angzaar scene, NPC avatars are gliding instead of walking when viewed in the new client (SDK7). This issue does not occur in the previous client, where NPCs walk as expected. It seems to be an issue with how NPCs are handled in SDK7 compared to the previous client.
STR:
Teleport to (7,-76) Angzaar
Observe the NPC avatars.
Notice that the NPCs are gliding instead of walking.
โ๏ธ Expected Result:
NPCs should walk as they do in the previous client, with proper movement in the explorer Alpha client.
โ Actual Result with evidence:
NPCs glide instead of walking in the Alpha Client.
angzaar.mp4
โ Repro Index:
10/10 attempts
๐ฅ๏ธ Operative system and additional Notes:
Windows 11. 12th Gen Intel(R) Core(TM) i7-12650H 2.30 GHz. nvidia geforce RTX
Macbook M1 Pro Sonoma 14.5
The text was updated successfully, but these errors were encountered:
๐ ๏ธ Build version:
๐ Issue Description:
In the Angzaar scene, NPC avatars are gliding instead of walking when viewed in the new client (SDK7). This issue does not occur in the previous client, where NPCs walk as expected. It seems to be an issue with how NPCs are handled in SDK7 compared to the previous client.
STR:
โ๏ธ Expected Result:
NPCs should walk as they do in the previous client, with proper movement in the explorer Alpha client.
โ Actual Result with evidence:
NPCs glide instead of walking in the Alpha Client.
angzaar.mp4
โ Repro Index:
10/10 attempts
๐ฅ๏ธ Operative system and additional Notes:
Windows 11. 12th Gen Intel(R) Core(TM) i7-12650H 2.30 GHz. nvidia geforce RTX
Macbook M1 Pro Sonoma 14.5
The text was updated successfully, but these errors were encountered: