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Nokia5110.cpp
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/*
* Nokia5110.cpp
*
* Created: 2/16/2015 09:27:05 PM
* Author: Lehrian
* Most of this code was shamelessly lifted from the Garage Lab
* http://thegaragelab.com/nokia-5110-lcd-displays-on-the-attiny/ code written by ShaneG.
* I made a few modifications to use Arduino core routines instead of the core routines
* from Garage Lab. This code has been tested with the ATtiny85 and a Nokia 5110 screen.
*/
/*--------------------------------------------------------------------------*
* Nokia LCD Interface
*---------------------------------------------------------------------------*
* 26-Apr-2014 ShaneG
*
* Simple routines for controlling a Nokia LCD.
*--------------------------------------------------------------------------*/
#include "Arduino.h"
#include "Nokia5110.h"
void lcdWrite(byte cd, byte data);
const uint8_t SMALL_FONT[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, // 20
0x00, 0x00, 0x5f, 0x00, 0x00, // 21 !
0x00, 0x07, 0x00, 0x07, 0x00, // 22 "
0x14, 0x7f, 0x14, 0x7f, 0x14, // 23 #
0x24, 0x2a, 0x7f, 0x2a, 0x12, // 24 $
0x23, 0x13, 0x08, 0x64, 0x62, // 25 %
0x36, 0x49, 0x55, 0x22, 0x50, // 26 &
0x00, 0x05, 0x03, 0x00, 0x00, // 27 '
0x00, 0x1c, 0x22, 0x41, 0x00, // 28 (
0x00, 0x41, 0x22, 0x1c, 0x00, // 29 )
0x14, 0x08, 0x3e, 0x08, 0x14, // 2a *
0x08, 0x08, 0x3e, 0x08, 0x08, // 2b +
0x00, 0x50, 0x30, 0x00, 0x00, // 2c ,
0x08, 0x08, 0x08, 0x08, 0x08, // 2d -
0x00, 0x60, 0x60, 0x00, 0x00, // 2e .
0x20, 0x10, 0x08, 0x04, 0x02, // 2f /
0x3e, 0x51, 0x49, 0x45, 0x3e, // 30 0
0x00, 0x42, 0x7f, 0x40, 0x00, // 31 1
0x42, 0x61, 0x51, 0x49, 0x46, // 32 2
0x21, 0x41, 0x45, 0x4b, 0x31, // 33 3
0x18, 0x14, 0x12, 0x7f, 0x10, // 34 4
0x27, 0x45, 0x45, 0x45, 0x39, // 35 5
0x3c, 0x4a, 0x49, 0x49, 0x30, // 36 6
0x01, 0x71, 0x09, 0x05, 0x03, // 37 7
0x36, 0x49, 0x49, 0x49, 0x36, // 38 8
0x06, 0x49, 0x49, 0x29, 0x1e, // 39 9
0x00, 0x36, 0x36, 0x00, 0x00, // 3a :
0x00, 0x56, 0x36, 0x00, 0x00, // 3b ;
0x08, 0x14, 0x22, 0x41, 0x00, // 3c <
0x14, 0x14, 0x14, 0x14, 0x14, // 3d =
0x00, 0x41, 0x22, 0x14, 0x08, // 3e >
0x02, 0x01, 0x51, 0x09, 0x06, // 3f ?
0x32, 0x49, 0x79, 0x41, 0x3e, // 40 @
0x7e, 0x11, 0x11, 0x11, 0x7e, // 41 A
0x7f, 0x49, 0x49, 0x49, 0x36, // 42 B
0x3e, 0x41, 0x41, 0x41, 0x22, // 43 C
0x7f, 0x41, 0x41, 0x22, 0x1c, // 44 D
0x7f, 0x49, 0x49, 0x49, 0x41, // 45 E
0x7f, 0x09, 0x09, 0x09, 0x01, // 46 F
0x3e, 0x41, 0x49, 0x49, 0x7a, // 47 G
0x7f, 0x08, 0x08, 0x08, 0x7f, // 48 H
0x00, 0x41, 0x7f, 0x41, 0x00, // 49 I
0x20, 0x40, 0x41, 0x3f, 0x01, // 4a J
0x7f, 0x08, 0x14, 0x22, 0x41, // 4b K
0x7f, 0x40, 0x40, 0x40, 0x40, // 4c L
0x7f, 0x02, 0x0c, 0x02, 0x7f, // 4d M
0x7f, 0x04, 0x08, 0x10, 0x7f, // 4e N
0x3e, 0x41, 0x41, 0x41, 0x3e, // 4f O
0x7f, 0x09, 0x09, 0x09, 0x06, // 50 P
0x3e, 0x41, 0x51, 0x21, 0x5e, // 51 Q
0x7f, 0x09, 0x19, 0x29, 0x46, // 52 R
0x46, 0x49, 0x49, 0x49, 0x31, // 53 S
0x01, 0x01, 0x7f, 0x01, 0x01, // 54 T
0x3f, 0x40, 0x40, 0x40, 0x3f, // 55 U
0x1f, 0x20, 0x40, 0x20, 0x1f, // 56 V
0x3f, 0x40, 0x38, 0x40, 0x3f, // 57 W
0x63, 0x14, 0x08, 0x14, 0x63, // 58 X
0x07, 0x08, 0x70, 0x08, 0x07, // 59 Y
0x61, 0x51, 0x49, 0x45, 0x43, // 5a Z
0x00, 0x7f, 0x41, 0x41, 0x00, // 5b [
0x02, 0x04, 0x08, 0x10, 0x20, // 5c �
0x00, 0x41, 0x41, 0x7f, 0x00, // 5d ]
0x04, 0x02, 0x01, 0x02, 0x04, // 5e ^
0x40, 0x40, 0x40, 0x40, 0x40, // 5f _
0x00, 0x01, 0x02, 0x04, 0x00, // 60 `
0x20, 0x54, 0x54, 0x54, 0x78, // 61 a
0x7f, 0x48, 0x44, 0x44, 0x38, // 62 b
0x38, 0x44, 0x44, 0x44, 0x20, // 63 c
0x38, 0x44, 0x44, 0x48, 0x7f, // 64 d
0x38, 0x54, 0x54, 0x54, 0x18, // 65 e
0x08, 0x7e, 0x09, 0x01, 0x02, // 66 f
0x0c, 0x52, 0x52, 0x52, 0x3e, // 67 g
0x7f, 0x08, 0x04, 0x04, 0x78, // 68 h
0x00, 0x44, 0x7d, 0x40, 0x00, // 69 i
0x20, 0x40, 0x44, 0x3d, 0x00, // 6a j
0x7f, 0x10, 0x28, 0x44, 0x00, // 6b k
0x00, 0x41, 0x7f, 0x40, 0x00, // 6c l
0x7c, 0x04, 0x18, 0x04, 0x78, // 6d m
0x7c, 0x08, 0x04, 0x04, 0x78, // 6e n
0x38, 0x44, 0x44, 0x44, 0x38, // 6f o
0x7c, 0x14, 0x14, 0x14, 0x08, // 70 p
0x08, 0x14, 0x14, 0x18, 0x7c, // 71 q
0x7c, 0x08, 0x04, 0x04, 0x08, // 72 r
0x48, 0x54, 0x54, 0x54, 0x20, // 73 s
0x04, 0x3f, 0x44, 0x40, 0x20, // 74 t
0x3c, 0x40, 0x40, 0x20, 0x7c, // 75 u
0x1c, 0x20, 0x40, 0x20, 0x1c, // 76 v
0x3c, 0x40, 0x30, 0x40, 0x3c, // 77 w
0x44, 0x28, 0x10, 0x28, 0x44, // 78 x
0x0c, 0x50, 0x50, 0x50, 0x3c, // 79 y
0x44, 0x64, 0x54, 0x4c, 0x44, // 7a z
0x00, 0x08, 0x36, 0x41, 0x00, // 7b {
0x00, 0x00, 0x7f, 0x00, 0x00, // 7c |
0x00, 0x41, 0x36, 0x08, 0x00, // 7d ,
0x10, 0x08, 0x08, 0x10, 0x08, // 7e left arrow
0x78, 0x46, 0x41, 0x46, 0x78, // 7f right arrow
};
/** Send a data byte to the LCD
*
* @param data the data byte to send.
*/
void lcdData(uint8_t data) {
// Bring CD high for sending data
lcdWrite(HIGH, data);
}
/** Send a command byte to the LCD
*
* @param cmd the command byte to send.
*/
void lcdCommand(uint8_t cmd) {
// Bring CD low for sending a command
lcdWrite(LOW, cmd);
}
/** Write a byte to the LCD
* @param cd high for data, low for command
* @param data the data or command byte to send.
*/
void lcdWrite(byte cd, byte data)
{
// Change to use Arduino core routine DML 2/16/2015
digitalWrite(PIN_DC, cd);
// Change to use Arduino core routine DML 2/16/2015
// Send the data
shiftOut(PIN_SDIN, PIN_SCLK, MSBFIRST, data);
}
/** Write a single character
*
* Display a single ASCII character at the position described by the row and
* column parameters. Note that the row indicates an 8 pixel high character
* row while the column represents individual pixels. This code uses a built
* in character set where each character is 5 pixels wide and adds a single
* column of pixels as spacing giving a total width of 6 pixels.
*
* @param row the row number (0 to 5) to display the character.
* @param col the column position (0 to 83) for the start of the left side of
* the character.
* @param ch the character to display. If the character is out of range it
* will be replaced with the '?' character.
* @param invert if true the colors are inverted and the character will be
* displayed as white on black.
*/
void lcdPrintChar(uint8_t row, uint8_t col, char ch, bool invert) {
// Make sure it is on the screen
if ((row >= LCD_ROW) || (col >= LCD_COL))
return;
// If the character is invalid replace it with the '?'
if ((ch < 0x20) || (ch > 0x7f))
ch = '?';
// Set the starting address
lcdCommand(0x80 | col);
lcdCommand(0x40 | (row % LCD_ROW));
// And send the column data
const uint8_t *chdata = SMALL_FONT + ((ch - 0x20) * 5);
for (uint8_t pixels = 0; (pixels < DATA_WIDTH) && (col < LCD_COL); pixels++, col++, chdata++) {
uint8_t data = pgm_read_byte_near(chdata);
lcdData(invert ? ~data : data);
}
// Add the padding byte
if (col < LCD_COL)
lcdData(invert ? 0xFF : 0x00);
}
/** Write a nul terminated string
*
* Display a string of ASCII characters at the position described by the row
* and column parameters. Note that the row indicates an 8 pixel high character
* row while the column represents individual pixels. This code uses a built
* in character set where each character is 6 pixels wide.
*
* This function does not perform any word wrapping or other text layout
* functions. If the string exceeds the size of the display it will simply
* be clipped.
*
* @param row the row number (0 to 5) to display the character.
* @param col the column position (0 to 83) for the start of the left side of
* the character.
* @param str the string to display. If a character in the string is out of
* range it will be replaced with the '?' character.
* @param invert if true the colors are inverted and the character will be
* displayed as white on black.
*/
void lcdPrint(uint8_t row, uint8_t col, const char *str, bool invert) {
for (; (*str != '\0') && (col < LCD_COL); col += CHAR_WIDTH, str++)
lcdPrintChar(row, col, *str, invert);
}
/** Clear the screen
*
* Clear the entire display.
*
* @param invert if true the colors are inverted and the screen will be filled
* with black.
*/
void lcdClear(bool invert) {
uint8_t fill = invert ? 0xFF : 0x00;
// Set the position
lcdCommand(0x80);
lcdCommand(0x40);
// Fill in the whole display
for (uint16_t index = 0; index < (LCD_COL * LCD_ROW); index++)
lcdData(fill);
}
/** Clear a single row
*
* Clears a single character row from the left edge of the screen to the right.
*
* @param row the row number (0 to 5) to clear.
* @param invert if true the colors are inverted and the screen will be filled
* with black.
*/
void lcdClearRow(uint8_t row, bool invert) {
uint8_t fill = invert?0xFF:0x00;
// Set the position
lcdCommand(0x80);
lcdCommand(0x40 | (row % LCD_ROW));
// Fill in the row
for(uint8_t index = 0; index < LCD_COL; index++)
lcdData(fill);
}
/** Write a nul terminated string from PROGMEM
*
* Display a string of ASCII characters at the position described by the row
* and column parameters. Note that the row indicates an 8 pixel high character
* row while the column represents individual pixels. This code uses a built
* in character set where each character is 6 pixels wide.
*
* This function does not perform any word wrapping or other text layout
* functions. If the string exceeds the size of the display it will simply
* be clipped.
*
* @param row the row number (0 to 5) to display the character.
* @param col the column position (0 to 83) for the start of the left side of
* the character.
* @param str the string to display. If a character in the string is out of
* range it will be replaced with the '?' character.
* @param invert if true the colors are inverted and the character will be
* displayed as white on black.
*/
void lcdPrintP(uint8_t row, uint8_t col, const char *str, bool invert) {
while(col<LCD_COL) {
char ch = pgm_read_byte_near(str);
if(ch=='\0')
return;
lcdPrintChar(row, col, ch, invert);
col += CHAR_WIDTH;
str++;
}
}
/** Display an arbitrary graphic on the display
*
* This function is used to display user defined graphics held in PROGMEM to
* the display. The first byte of the graphic indicates the height (in 8 pixel
* rows) and the width (in pixel columns) packed as HHWWWWWW giving a maximum
* size of 4 rows (32 pixels) by 64 pixels for a single image. Images that
* will display off the edge of the screen are clipped. The packed version of
* the width and height are 1 less than the actual width and height.
*
* The image is packed as a sequence of 8 pixel vertical strips.
*
* @param row the row number (0 to 5) to start the top left of the image.
* @param col the column number (0 to 83) to start the top left of the image.
* @param img pointer to the image in PROGMEM.
* @param invert if true the pixel colors will be inverted.
*/
void lcdImageP(uint8_t row, uint8_t col, const uint8_t *img, bool invert) {
// Break out the width and height
uint8_t data = pgm_read_byte_near(img++);
uint8_t height = (data >> 6) + 1;
uint8_t width = (data & 0x03F) + 1;
while((height>0)&&(row<LCD_ROW)) {
// Set the starting address
lcdCommand(0x80 | col);
lcdCommand(0x40 | row);
// Send the data (up to the end of the screen)
for(uint8_t offset=0; offset<width; offset++, img++) {
if((col+offset)<LCD_COL) {
if(invert)
lcdData(~pgm_read_byte_near(img));
else
lcdData(pgm_read_byte_near(img));
}
}
height--;
row++;
}
}
/** Initialize the LCD
*
* Sets up the pins required to communicate with the LCD screen and then does
* the actual chipset initialization. The pin numbers to use are defined in
* @ref Nokia5110.h.
*/
void lcdInitialize(void)
{
// Set up the output pins,
pinMode(PIN_RESET, OUTPUT);
pinMode(PIN_DC, OUTPUT);
pinMode(PIN_SDIN, OUTPUT);
pinMode(PIN_SCLK, OUTPUT);
// Ensure all pins are 'low' to start
digitalWrite(PIN_DC, LOW);
digitalWrite(PIN_SDIN, LOW);
digitalWrite(PIN_SCLK, LOW);
digitalWrite(PIN_RESET, LOW);
digitalWrite(PIN_RESET, HIGH);
lcdCommand(0x21 ); // LCD Extended Commands.
lcdCommand(0xB1 ); // Set LCD Vop (Contrast).
lcdCommand(0x04 ); // Set Temp coefficent. //0x04
lcdCommand(0x14 ); // LCD bias mode 1:48. //0x13
lcdCommand(0x20 ); // LCD Basic Commands
lcdCommand(0x0C ); // LCD in normal mode.
}