This is implementation of the Godot 3D tutorial game using GDNative and Rust (godot-rust) instead of GDScript.
Run setup.sh
to build the native library and create symbolic link in godot/
directory which is used by Godot.
Start Godot and import the project from godot/project.godot
file.
NOTE: This implementation was build on OSX system, so the other platforms are not tested. If there is some problem with the setup script or gdnlib, update according to your platform.