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When exactly should i use SuspendThread? I'm playing around to inject bypass from x64 injector.
My target game is x64, so here i am.
I can take LoadLibraryA from another x32 process, but not from Steam. Because of SuspendThread... i guess.
So will bypass work if i use SuspendThread after GetProcAddress/GetModuleHandle?
UPD: Idk, i seems ok to SuspendThread after GetProcAddress/GetModuleHandle.
But dll is still injectet, is it ok?
The text was updated successfully, but these errors were encountered:
Wolf49406
changed the title
About SuspendThread
Question about SuspendThread
Aug 31, 2021
When exactly should i use SuspendThread? I'm playing around to inject bypass from x64 injector.
My target game is x64, so here i am.
I can take LoadLibraryA from another x32 process, but not from Steam. Because of SuspendThread... i guess.
So will bypass work if i use SuspendThread after GetProcAddress/GetModuleHandle?
UPD: Idk, i seems ok to SuspendThread after GetProcAddress/GetModuleHandle.
But dll is still injectet, is it ok?
The text was updated successfully, but these errors were encountered: