diff --git a/resources/lua-doc.md b/resources/lua-doc.md index c72c7a22..48e4f29e 100644 --- a/resources/lua-doc.md +++ b/resources/lua-doc.md @@ -12,7 +12,7 @@ There are four ways to run Lua scripts: * Select it in the file browser and choose "`Execute Lua script`" * Place it in `0:/gm9/luascripts`, then open the HOME menu, choose "`Lua scripts...`", then choose the script * Place it in `data/luascripts`, then build GodMode9 from source - * This takes precedence over `0:/gm9/luascripts` + * This takes precedence over `0:/gm9/luascripts` * Place it at `data/autorun.lua`, then build GodMode9 from source with `SCRIPT_RUNNER=1` to automatically run it at launch ## Packages @@ -840,6 +840,8 @@ Dump the raw data from the inserted game card. No modifications are made to the * **Arguments** * `path` - File to write data to * `size` - Amount of data to read + * `opts` (optional) - Option flags + * `encrypted` - Dump game encrypted, only for DS/DSi games? * **Throws** * `"out of memory"` - out-of-memory error when attempting to create the data buffer * `"cart init fail"` - card is not inserted or some other failure when attempting to initialize