diff --git a/effects.cwt b/effects.cwt index 875797d..20bb242 100644 --- a/effects.cwt +++ b/effects.cwt @@ -687,7 +687,7 @@ alias[effect:death] = { alias[effect:decadence] = int ## scope = character -### Also see, approve_law. +### Also see, approve_law. alias[effect:decline_law] = TODO ## scope = character @@ -716,6 +716,14 @@ alias[effect:disband_event_forces] = bool ### Sets the dynasty of scoped character. May need to been chained with recalc_succession command, if impacting succession. Use, dynasty = father_bastard, to generate a cadet dynasty,, dynasty = mother_bastard, to create a bastard dynasty, or, dynasty = none, to make the character Lowborn. Special values used in character creation (""random"", ""culture"", and ""actually_culture"") do, not, work here. When setting character dynasty in an event it only works inside of an immediate = { } block. alias[effect:dynasty] = scope[character] +## scope = character +### Sets the dynasty of scoped character. May need to been chained with recalc_succession command, if impacting succession. Use, dynasty = father_bastard, to generate a cadet dynasty,, dynasty = mother_bastard, to create a bastard dynasty, or, dynasty = none, to make the character Lowborn. Special values used in character creation (""random"", ""culture"", and ""actually_culture"") do, not, work here. When setting character dynasty in an event it only works inside of an immediate = { } block. +alias[effect:dynasty] = father_bastard + +## scope = character +### Sets the dynasty of scoped character. May need to been chained with recalc_succession command, if impacting succession. Use, dynasty = father_bastard, to generate a cadet dynasty,, dynasty = mother_bastard, to create a bastard dynasty, or, dynasty = none, to make the character Lowborn. Special values used in character creation (""random"", ""culture"", and ""actually_culture"") do, not, work here. When setting character dynasty in an event it only works inside of an immediate = { } block. +alias[effect:dynasty] = mother_bastard + # TODO: Confirm ## scope = character ### @@ -988,7 +996,7 @@ alias[effect:population] = int alias[effect:remove_character_modifier] = ## scope = character -### Removes a number of instances of a, character modifier, (usually a stackable one). +### Removes a number of instances of a, character modifier, (usually a stackable one). alias[effect:remove_character_modifiers] = { modifier = amount = int