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Uncaught game.js?v=zHExU6-TFu-q&l=english:1409 Uncaught TypeError: Cannot read property 'destroy' of undefined
at CBattleSelectionState.Shutdown (game.js?v=zHExU6-TFu-q&l=english:1409)
at CGame.Update (game.js?v=zHExU6-TFu-q&l=english:108)
at t.gApp.ticker.add [as fn] (game.js?v=zHExU6-TFu-q&l=english:69)
at t.emit (pixi.min.js?v=.tDHAybGykI1O:16)
at t.update (pixi.min.js?v=.tDHAybGykI1O:16)
at Window._tick (pixi.min.js?v=.tDHAybGykI1O:16)
at :2:270
at e.string.c.(anonymous function) (eval at exec_fn (:1:107), :52:132)
The text was updated successfully, but these errors were encountered:
Uncaught TypeError: Cannot read property 'captured' of undefined
at CBattleSelect.m_Grid.click (game.js?v=zHExU6-TFu-q&l=english:1050)
at e.CBattleSelect.g.pointertap (battleselect.js?v=q9bsf45rTOMt&l=english:141)
at e.dispatchEvent (pixi.min.js?v=.tDHAybGykI1O:19)
at e.processPointerUp (pixi.min.js?v=.tDHAybGykI1O:19)
at prototype-1.7.js?v=.55t44gwuwgvw:392
at e.processInteractive (pixi.min.js?v=.tDHAybGykI1O:19)
at e.processInteractive (pixi.min.js?v=.tDHAybGykI1O:19)
at e.processInteractive (pixi.min.js?v=.tDHAybGykI1O:19)
at e.onPointerComplete (pixi.min.js?v=.tDHAybGykI1O:19)
at e.onPointerUp (pixi.min.js?v=.tDHAybGykI1O:19)
Uncaught game.js?v=zHExU6-TFu-q&l=english:1409 Uncaught TypeError: Cannot read property 'destroy' of undefined
at CBattleSelectionState.Shutdown (game.js?v=zHExU6-TFu-q&l=english:1409)
at CGame.Update (game.js?v=zHExU6-TFu-q&l=english:108)
at t.gApp.ticker.add [as fn] (game.js?v=zHExU6-TFu-q&l=english:69)
at t.emit (pixi.min.js?v=.tDHAybGykI1O:16)
at t.update (pixi.min.js?v=.tDHAybGykI1O:16)
at Window._tick (pixi.min.js?v=.tDHAybGykI1O:16)
at :2:270
at e.string.c.(anonymous function) (eval at exec_fn (:1:107), :52:132)
The text was updated successfully, but these errors were encountered: