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Extract all but OpenGL code away from QOpenGLWidget specialized class (TerminalWidget named currently)
config option for choosing initial render target
SoftwareRenderTarget
add config action switching render target by input mapping (shortcuts) at runtime
Should ideally support RGBA (for Software based rendering alternative to OpenGL) and RGB for simple unit testing of the screen rendering (text, complex unicode, images, emoji) .
The text was updated successfully, but these errors were encountered:
Add an alternative to the OpenGLRenderer for Software based rendering
Should be usable by #161.
checklist
Should ideally support RGBA (for Software based rendering alternative to OpenGL) and RGB for simple unit testing of the screen rendering (text, complex unicode, images, emoji) .
The text was updated successfully, but these errors were encountered: