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package.json
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{
"name": "phaser-arcade-slopes",
"version": "0.2.0",
"description": "A Phaser plugin that brings sloped tile collision handling to the Arcade Physics engine.",
"main": "dist/phaser-arcade-slopes.js",
"scripts": {},
"repository": {
"type": "git",
"url": "[email protected]:hexus/phaser-arcade-slopes.git"
},
"keywords": [
"phaser",
"plugin",
"arcade",
"physics",
"slopes",
"tiles",
"sloped",
"tiles",
"collision",
"collisions",
"collision handling",
"collision detection",
"games"
],
"author": "Chris Andrew <[email protected]>",
"license": "MIT",
"homepage": "https://github.com/hexus/phaser-arcade-slopes",
"devDependencies": {
"gulp": "^3.9.1",
"gulp-concat": "^2.6.0",
"gulp-rename": "^1.2.2",
"gulp-uglify": "^1.5.3",
"gulp-util": "^3.0.7"
}
}