Replies: 3 comments 10 replies
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Have you tried using the CPU for cycles instead of GPU so stable diffusion can utilize more of it? Also, how much VRAM does your system have. |
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I was having the same problem. In my case, blender crashed after denoising was complete and before processing with Dream. I also tried CPU and GPU. I was putting together an example scene to attach to this post (example blend file) when it finally worked for me. I had not yet optimized the Tile Size (Properties > Render Properties tab > Performance > Memory > Tile Size) for my GPU. It was set to the default, 2048. When I set it to 256, Blender crashed. When I set it to 512, the render succeeded. Try setting your tile size to a number equal to or greater than your render resolution. |
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Dream Textures work perfectly in the Image Editor. But always freezing at "Starting..." point in render mode. |
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I made all according the instructions (and also try to make some actions to fix it), but the render stopping on 32-36% at the moment when the add-on start to work.
The simple scene with plane and cube.
I can't figure out how to solve this issue :/
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