-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathgoomba.tscn
52 lines (37 loc) · 1.16 KB
/
goomba.tscn
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
[gd_scene load_steps=4 format=2]
[ext_resource path="res://Enemy.gd" type="Script" id=1]
[ext_resource path="res://Sprites/goomba.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
custom_solver_bias = 0.0
extents = Vector2( 10, 10 )
[node name="Goomba" type="KinematicBody2D"]
input_pickable = false
collision_layer = 1
collision_mask = 1
collision/safe_margin = 0.08
_sections_unfolded = [ "Z Index" ]
[node name="Enemy" type="Area2D" parent="." index="0" groups=[
"kill_player",
]]
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="Enemy" index="0"]
scale = Vector2( 0.181818, 0.181818 )
texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Enemy" index="1"]
scale = Vector2( 1.73077, 1.73077 )
shape = SubResource( 1 )
[node name="Area2D" type="Area2D" parent="Enemy" index="2"]
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"