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I started working on wrapping this HPC graph processing engine. I already have GUNROCK included, but Lux goes little git further.
Its not just a library, but support multi-node multi-gpu cluster graph computations by using GASNet and is based on Legion system. Is possible to store structs on V/E and use them to filter results, etc. which leads to more capable engine.
There are guys from Stanford and Nvidia behind this baby.
I started working on wrapping this HPC graph processing engine. I already have GUNROCK included, but Lux goes little git further.
Its not just a library, but support multi-node multi-gpu cluster graph computations by using GASNet and is based on Legion system. Is possible to store structs on V/E and use them to filter results, etc. which leads to more capable engine.
There are guys from Stanford and Nvidia behind this baby.
Repository:
https://github.com/LuxGraph/Lux
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