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Support for OBJ+MTL from Fusion360? #4055

Answered by rohit-kumar-j
helicopter12 asked this question in Q&A
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@helicopter12 See #3581 (Perhaps this can solve the issue?)

PyBullet (and the underlying Bullet Robotics APIs) rendering has some limitations:

  1. wavefront obj files can have at most 1 texture
  2. there is a limited pre-allocated memory for visual meshes

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