Support for OBJ+MTL from Fusion360? #4055
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Hello, I am using Python 3.9.9 as well as PyBullet 3.1.7 / Bullet Physics 3.17 and playing around with an Oculus Rift VR headset. I am exporting models that I have created from Fusion 360 as .Obj files (which then come with a .mtl materials file for colors, etc) but when I import these files into Pybullet using loadURDF, the colors from the .mtl file are not used. I know the .obj file and .mtl file are working because I can open the .obj file with Windows "3D Viewer" program and it shows the object colored correctly. The URDF file I am using looks as follows:
Here are the .obj files and .mtl files for reference: Has anyone run into similar issues or is this not a feature and I am just mistaken? |
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Replies: 1 comment 1 reply
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@helicopter12 See #3581 (Perhaps this can solve the issue?)
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@helicopter12 See #3581 (Perhaps this can solve the issue?)