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I have a MSU-1 rom for Tales of Phantasia (Complete Arranged) which is missing one (Or more?) sound effects in bsnes.
To reproduce:
Start a new game.
Progress until you can leave town and go immediately south into the first forest mini dungeon.
Progress through the forest until a short cutscene at the end and a battle against a boar
After the battle is over the town's alarm bell with start to make a repeated ding sound while you run back through the forest except during any random battles.
On the japanese or english patched rom the ding is present in BSNES, but with the MSU-1 rom it is missing.
On a SD2SNES with a real Japanese sfc using the MSU-1 rom the ding is also present, but it sounds noticeably different than with the normal roms.
Edit: I converted the pcm files to wav and listened to them all twice, the ding was not present in any of them.
Did this ever work in bsnes?
The text was updated successfully, but these errors were encountered:
I also reproduced the behaviour (the lack of sound) using Mednafen (snes_faust) and Snes9x, so it seems common to most/all emulators. There seems to be something happening that is only implemented on the SD2SNES. The real hardware I used was the US SNES Jr.
I have a MSU-1 rom for
Tales of Phantasia (Complete Arranged)
which is missing one (Or more?) sound effects in bsnes.To reproduce:
Edit: I converted the pcm files to wav and listened to them all twice, the ding was not present in any of them.
Did this ever work in bsnes?
The text was updated successfully, but these errors were encountered: