From 61a589ef25da26b3e065e978eefe46491014acc8 Mon Sep 17 00:00:00 2001 From: Dillon Matchett Date: Tue, 5 Nov 2024 18:33:22 -0400 Subject: [PATCH] More Equipment --- Game/Gear/Glove-Of-Faith.md | 3 ++- Game/Gear/Terror-Scythe.md | 18 ++++++++++++++++++ 2 files changed, 20 insertions(+), 1 deletion(-) create mode 100644 Game/Gear/Terror-Scythe.md diff --git a/Game/Gear/Glove-Of-Faith.md b/Game/Gear/Glove-Of-Faith.md index 0afb445..12eb353 100644 --- a/Game/Gear/Glove-Of-Faith.md +++ b/Game/Gear/Glove-Of-Faith.md @@ -12,4 +12,5 @@ Size 1 * When [Binding](Game/Magic-Items#Binding) this item has size 0. * This glove can't be destroyed. -* The hand that weilds this glove is contained in cannot be harmed. \ No newline at end of file +* The hand that weilds this glove is contained in cannot be harmed. +* If you have nothing in your gloved hand your weapons gain [Defensive-Offhand](Game/Blocks/Defensive-Offhand). \ No newline at end of file diff --git a/Game/Gear/Terror-Scythe.md b/Game/Gear/Terror-Scythe.md new file mode 100644 index 0000000..73c655f --- /dev/null +++ b/Game/Gear/Terror-Scythe.md @@ -0,0 +1,18 @@ +Weapon +{: .label .label-purple } + +Size 4 +{: .label .label-yellow } + +[Exotic](Game/Designing-Weapons#Exotic) +{: .label .label-blue } + +#### Terror Scythe +*A horrible weapon of war designed to rip and pull at material* + +| Default [Damage](Core/Weapons#Damage) | 5 | +| :-------------------------------------------------------- | :--------------------------------------------------------------------------------------------------------------------------- | +| [Extra Damage](Game/Core/Attacks#Extra%20Damage) Modifier | (-1) | +| [Damage Type](Core/Weapons#Damage%20Type) | [Rending](Core/Injury#Rending) | +| [Range](Core/Weapons#Range) | [Reach](Core/Movement#Reach) | +| [Weapon Traits](Core/Weapon-Traits) | [Two-Handed](Game/Core/Blocks/Two-Handed), [Striking](Game/Core/Blocks/Striking), [Sundering](Game/Core/Blocks/Sundering) |