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server.js
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var sys = require('sys'),
nconf = require('nconf'),
express = require('express'),
app = express(),
server = require('http').createServer(app),
io = require('socket.io').listen(server),
pcap = require('pcap'),
tcp_tracker = new pcap.TCP_tracker(),
pcap_session = pcap.createSession('eth0', 'ip proto \\tcp and tcp port 443 || 80');
game = {};
// high scores!
nconf.use('file', { file: './highscores.json' });
nconf.load();
// game counter
game = {
player1: {
ip: '10.42.0.20',
name: '',
score: 0
},
player2: {
ip: '10.42.0.78',
name: '',
score: 0
}
};
// pcap ("inspired" by the node_pcap examples)
setInterval(function () {
var stats = pcap_session.stats();
if (stats.ps_drop > 0) {
sys.puts('pcap dropped packets: ' + sys.inspect(stats));
}
}, 2000);
tcp_tracker.on('start', function (session) {
console.log('tcp start btw ' + session.src_name + ' and ' + session.dst_name);
console.log('score: ' + game.player1.score);
//console.log(sys.inspect(session));
});
tcp_tracker.on('end', function (session) {
console.log('tcp end btw ' + session.src_name + ' and ' + session.dst_name);
//console.log('stats: ' + sys.inspect(tcp_tracker.session_stats(session)));
});
pcap_session.on('packet', function(raw_packet) {
var packet = pcap.decode.packet(raw_packet);
tcp_tracker.track_packet(packet);
});
// webapp
server.listen(8080);
app.use(express.static('public'));
app.get('/', function (req, res) {
res.sendfile(__dirname + '/public/index.html');
});
io.sockets.on('connection', function (socket) {
socket.emit('gamestate', game);
setInterval(function() {
socket.emit('gamestate', game);
}, 2000);
socket.on('newgame', function(players) {
// setup
game.player1.name = players[0];
game.player2.name = players[1];
// scoring
tcp_tracker.on('start', function (session) {
if (session.dst.match(/:443$/)) {
if (session.src_name.indexOf(game.player1.ip) === 0) {
game.player1.score++;
} else if (session.src_name.indexOf(game.player2.ip) === 0){
game.player2.score++;
}
} else {
if (session.src_name.indexOf(game.player1.ip) === 0) {
game.player1.score--;
} else if (session.src_name.indexOf(game.player2.ip) === 0){
game.player2.score--;
}
}
});
});
socket.on('endgame', function() {
var gameid = Math.round((new Date()).getTime() / 1000); // unix timestamp
nconf.set(gameid+':state', 'finished');
nconf.set(gameid+':p1:name', game.player1.name);
nconf.set(gameid+':p1:score', game.player1.score);
nconf.set(gameid+':p2:name', game.player2.name);
nconf.set(gameid+':p2:score', game.player2.score);
nconf.save();
game.player1.name = game.player1.score = game.player2.name = game.player2.score = '';
});
});