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affluence.cfg
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// Affluence by Greaserpirate (maps/affluence)
// Config generated by Red Eclipse
// Variables stored in map file, may be uncommented here, or changed from editmode.
// adaptivesample 2
// aircoast 25.0
// ambient 0x191919
// blurlms 1
// blurskylight 0
// bumperror 3
// causticcontrast 0.6
// causticmillis 75
// causticscale 50
// cloudblend 1.0
// cloudbox ""
// cloudclip 0.5
// cloudcolour 0xFFFFFF
// cloudfade 0.2
// cloudglare 0
// cloudheight 0.2
// cloudlayer "skyboxes/clouds01"
// cloudlayerblend 1.0
// cloudlayercolour 0xAAB4C8
// cloudlayerglare 0
// cloudoffsetx 0.0
// cloudoffsety 0.0
// cloudscale 1.0
// cloudscrollx 0.001
// cloudscrolly 0.0
// cloudsubdiv 16
// edgetolerance 4
// envfade 0.2
// envheight 0.1
// envlayer "skyboxes/clouds01"
// envlayerblend 0.6
// envlayercolour 0xB4BEC8
// envlayerglare 0
// envmapradius 128
// envoffsetx 0.0
// envoffsety 0.0
// envscale 1.0
// envscrollx 0.0
// envscrolly 0.005
// envsubdiv 16
// floorcoast 5.0
// floorz 0.867
// fog 1500
// fogcolour 0x736E8C
// fogdomecap 1
// fogdomeclip 1.0
// fogdomeclouds 1
// fogdomecolour 0x000000
// fogdomeheight 0.01
// fogdomemax 1.0
// fogdomemin 0.0
// glass2colour 0x2080C0
// glass3colour 0x2080C0
// glass4colour 0x2080C0
// glasscolour 0x2080C0
// grassanimmillis 3000
// grassanimscale 0.03
// grassblend 1.0
// grasscolour 0xFFFFFF
// grassheight 4
// grassscale 2
// gravity 55.0
// hurtdamage 3
// hurtdelay 1000
// hurtresidual 0
// illumlevel 0.0
// illumradius 0
// lava2colour 0xFF4400
// lava2fog 50
// lava3colour 0xFF4400
// lava3fog 50
// lava4colour 0xFF4400
// lava4fog 50
// lavacolour 0xFF4400
// lavafog 50
// lerpangle 44
// lerpsubdiv 2
// lerpsubdivsize 4
// lerptjoints 1
// lightcompress 3
// lighterror 8
// lightlod 0
// lightprecision 64
// lightprecisionquick 2048
// liquidcoast 10.0
// liquidextinguish 0.25
// liquidspeed 0.85
// liquidsubmerge 0.75
// lmaa 3
// lmshadows 2
// mapauthor "Greaserpirate"
// mapbalance 0
// mapmusic ""
// maptitle "Affluence"
// maxplayers 20
// minimapclip 0
// minimapcolour 0x000000
// minimapheight 0
// numplayers 8
// obitdeath "needed a Premium Residency Pass to enjoy the splendid beaches"
// obitfall ""
// obithurt ""
// obitlava ""
// obitlava2 ""
// obitlava3 ""
// obitlava4 ""
// obitwater ""
// obitwater2 ""
// obitwater3 ""
// obitwater4 ""
// refractclear 0
// refractsky 0
// shadowmapambient 0x000000
// shadowmapangle 0
// skybgcolour 0x000000
// skybgglare 0
// skyblend 1.0
// skybox "mayhem/afterrain"
// skycolour 0xFFFFFF
// skyglare 0
// skylight 0x643C28
// skytexture 0
// skytexturelight 1
// slidecoast 40.0
// slopez 0.5
// spincloudlayer 0.01
// spinclouds 0.0
// spinenvlayer 0.0
// spinsky 0.0
// stairheight 4.1
// stepspeed 1.0
// vertwater 1
// wallz 0.2
// water2colour 0x103060
// water2fallcolour 0x000000
// water2fog 150
// water2spec 150
// water3colour 0x103060
// water3fallcolour 0x000000
// water3fog 150
// water3spec 150
// water4colour 0x103060
// water4fallcolour 0x000000
// water4fog 150
// water4spec 150
// watercolour 0x103060
// waterfallcolour 0x000000
// waterfog 150
// waterlod 1
// waterspec 150
// watersubdiv 3
// yawcloudlayer 0
// yawclouds 0
// yawenvlayer 0
// yawsky 0
on_trigger_2 = [exectrigger 1]
on_trigger_4 = [exectrigger 3]
point_21 = [blue base]
point_22 = [red base]
point_23 = [blue tower]
point_24 = [red tower]
point_25 = [blue hallway]
point_26 = [red hallway]
point_27 = [center]
texture water "textures/waterfall.jpg" 0 0 0 1.000000
texture 1 "textures/waterfall.jpg"
texture 1 "textures/watern.jpg"
texture 1 "textures/waterdudv.jpg"
texture 1 "textures/waterfalln.jpg"
texture 1 "textures/waterfalldudv.jpg"
texture water2 "textures/waterfall.jpg" 0 0 0 1.000000
texture 1 "textures/waterfall.jpg"
texture 1 "textures/watern.jpg"
texture 1 "textures/waterdudv.jpg"
texture 1 "textures/waterfalln.jpg"
texture 1 "textures/waterfalldudv.jpg"
texture water3 "textures/waterfall.jpg" 0 0 0 1.000000
texture 1 "textures/waterfall.jpg"
texture 1 "textures/watern.jpg"
texture 1 "textures/waterdudv.jpg"
texture 1 "textures/waterfalln.jpg"
texture 1 "textures/waterfalldudv.jpg"
texture water4 "textures/waterfall.jpg" 0 0 0 1.000000
texture 1 "textures/waterfall.jpg"
texture 1 "textures/watern.jpg"
texture 1 "textures/waterdudv.jpg"
texture 1 "textures/waterfalln.jpg"
texture 1 "textures/waterfalldudv.jpg"
texture lava "textures/lava.jpg" 0 0 0 1.000000
texture 1 "textures/lava.jpg"
texture lava2 "textures/lava.jpg" 0 0 0 1.000000
texture 1 "textures/lava.jpg"
texture lava3 "textures/lava.jpg" 0 0 0 1.000000
texture 1 "textures/lava.jpg"
texture lava4 "textures/lava.jpg" 0 0 0 1.000000
texture 1 "textures/lava.jpg"
setshader stdworld
texture c "textures/sky.png" 0 0 0 1.000000 // 0
setshader stdworld
texture c "textures/default.png" 0 0 0 0.500000 // 1
setshader bumpspecmapworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 2
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.250000 0.750000 0.125000
setshader bumpspecmapparallaxglowworld
texture c "trak/trak5/light2a.jpg" 0 0 0 0.500000 // 3
texture n "trak/trak5/light2_n.png"
texture s "trak/trak5/light2_s.jpg"
texture g "trak/trak5/light2a_g.jpg"
setshader bumpspecparallaxworld
setshaderparam specscale 0.500000 0.500000 0.500000 0.000000
texture c "trak/trak5/trim1a.jpg" 0 0 0 0.500000 // 4
texture n "trak/trak5/trim1_n.png"
setshader bumpspecmapworld
setshaderparam specscale 2.000000 2.000000 2.000000 0.000000
texture c "philipk/pk02/sand01_c.png" 0 0 0 0.500000 // 5
texture n "philipk/pk02/sand01_n.png"
texture s "philipk/pk02/sand01_s.png"
setshader bumpspecmapparallaxworld
texture c "wicked/wickedmetal5b.jpg" 0 0 0 0.500000 // 6
texture n "wicked/wickedmetal5n.jpg"
texture z "wicked/wickedmetal5z.jpg"
texture s "wicked/wickedmetal5s.jpg"
setshader bumpspecmapparallaxworld
texture c "wicked/wickedstone16.jpg" 1 0 0 0.250000 // 7
texture n "wicked/wickedstone16n.jpg"
texture z "wicked/wickedstone16z.jpg"
texture s "wicked/wickedstone16s.jpg"
setshader bumpspecmapparallaxworld
texture c "wicked/wickedsquaretile02.jpg" 0 0 0 0.250000 // 8
texture n "wicked/wickedsquaretile02n.jpg"
texture z "wicked/wickedsquaretile02z.jpg"
texture s "wicked/wickedsquaretile02s.jpg"
setshader bumpspecmapparallaxworld
texture c "wicked/wickedwood06.jpg" 0 0 0 0.500000 // 9
texture n "wicked/wickedwood06n.jpg"
texture z "wicked/wickedwood06z.jpg"
texture s "wicked/wickedwood06s.jpg"
setshader bumpspecmapparallaxworld
texture c "wicked/wickedwood07.jpg" 0 0 0 0.500000 // 10
texture n "wicked/wickedwood07n.jpg"
texture z "wicked/wickedwood07z.jpg"
texture s "wicked/wickedwood07s.jpg"
setshader bumpspecmapparallaxworld
texture c "wicked/wickedwood08.jpg" 0 0 0 0.500000 // 11
texture n "wicked/wickedwood08n.jpg"
texture z "wicked/wickedwood08z.jpg"
texture s "wicked/wickedwood08s.jpg"
setshader bumpspecmapparallaxworld
texture c "wicked/wickedwood11.jpg" 0 64 64 0.500000 // 12
texture n "wicked/wickedwood11n.jpg"
texture z "wicked/wickedwood11z.jpg"
texture s "wicked/wickedwood11s.jpg"
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture c "torley/desat/cyberhandwoven.png" 0 0 0 1.000000 // 13
texture n "torley/desat/cyberhandwoven_n.png"
texture s "torley/desat/cyberhandwoven_s.png"
texture z "torley/desat/cyberhandwoven_z.png"
setshader bumpspecmapparallaxworld
setshaderparam specscale 1.200000 1.200000 1.200000 0.000000
setshaderparam parallaxscale 0.008000 0.008000 0.008000 0.000000
texture c "jojo/windowstile.png" 0 0 0 1.000000 // 14
texture n "jojo/windowstile_n.png"
texture s "jojo/windowstile_s.png"
texture z "jojo/windowstile_z.png"
setshader bumpspecmapparallaxworld
texture c "jojo/windowstile02.png" 0 0 0 1.000000 // 15
texture n "jojo/windowstile02_n.png"
texture s "jojo/windowstile02_s.png"
texture z "jojo/windowstile02_z.png"
setshader bumpspecmapworld
texture c "jojo/windowstile04.png" 0 0 0 1.000000 // 16
texture n "jojo/flat_n.png"
texture s "jojo/grey25.png"
setshader bumpspecparallaxworld
setshaderparam specscale 0.000000 0.000000 0.000000 0.000000
setshaderparam parallaxscale 0.010000 0.010000 0.010000 0.000000
texture c "jojo/sand01.png" 0 0 0 1.000000 // 17
texture n "jojo/sand01_n.png"
texture z "jojo/sand01_z.png"
setshader bumpspecparallaxworld
setshaderparam specscale 0.000000 0.000000 0.000000 0.000000
setshaderparam parallaxscale 0.010000 0.010000 0.010000 0.000000
texture c "jojo/redrock02.png" 0 0 0 1.000000 // 18
texture n "jojo/redrock01_n.png"
texture z "jojo/redrock01_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete02.png" 0 0 0 0.500000 // 19
texture n "jojo/concrete02_n.png"
texture s "jojo/concrete02_s.png"
texture z "jojo/concrete02_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete03.png" 0 0 0 0.500000 // 20
texture n "jojo/concrete03_n.png"
texture s "jojo/concrete03_s.png"
texture z "jojo/concrete03_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete05.png" 0 0 0 0.500000 // 21
texture n "jojo/concrete05_n.png"
texture s "jojo/concrete05_s.png"
texture z "jojo/concrete05_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete06.png" 0 0 0 0.500000 // 22
texture n "jojo/concrete06_n.png"
texture s "jojo/concrete06_s.png"
texture z "jojo/concrete06_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete11.png" 0 0 0 0.500000 // 23
texture n "jojo/concrete11_n.png"
texture s "jojo/concrete11_s.png"
texture z "jojo/concrete11_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete02.png" 0 0 0 0.500000 // 24
texture n "jojo/concrete02_n2.png"
texture s "jojo/concrete02_s.png"
texture z "jojo/concrete02_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete04.png" 0 0 0 0.500000 // 25
texture n "jojo/concrete04_n2.png"
texture s "jojo/concrete04_s.png"
texture z "jojo/concrete04_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete05.png" 0 0 0 0.500000 // 26
texture n "jojo/concrete05_n2.png"
texture s "jojo/concrete05_s.png"
texture z "jojo/concrete05_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete06.png" 0 0 0 0.500000 // 27
texture n "jojo/concrete06_n2.png"
texture s "jojo/concrete06_s.png"
texture z "jojo/concrete06_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete07.png" 0 0 0 0.500000 // 28
texture n "jojo/concrete07_n2.png"
texture s "jojo/concrete07_s.png"
texture z "jojo/concrete07_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete08.png" 0 0 0 0.500000 // 29
texture n "jojo/concrete08_n2.png"
texture s "jojo/concrete08_s.png"
texture z "jojo/concrete08_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete09.png" 0 0 0 0.500000 // 30
texture n "jojo/concrete09_n2.png"
texture s "jojo/concrete09_s.png"
texture z "jojo/concrete09_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete10.png" 0 0 0 0.500000 // 31
texture n "jojo/concrete10_n2.png"
texture s "jojo/concrete10_s.png"
texture z "jojo/concrete10_z.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete11.png" 0 0 0 0.500000 // 32
texture n "jojo/concrete11_n2.png"
texture s "jojo/concrete11_s.png"
texture z "jojo/concrete11_z.png"
setshader bumpspecmapparallaxworld
texture c "misc/doortile.jpg" 0 0 0 1.000000 // 33
texture n "misc/doortile_n.jpg"
texture s "misc/doortile_s.jpg"
texture z "misc/doortile_z.jpg"
setshader bumpenvspecworld
setshaderparam envscale 1.000000 0.200000 0.400000 0.000000
setshaderparam specscale 0.600000 0.600000 0.600000 0.000000
texture c "wicked/wickedmarble8b.jpg" 0 0 0 1.000000 // 34
texture n "philipk/pk02/wall_big01b_n.png"
setshader bumpenvspecworld
setshaderparam envscale 0.200000 0.200000 0.200000 0.000000
setshaderparam specscale 0.200000 0.200000 0.200000 0.000000
texture c "wicked/wickedmarble8b.jpg" 0 0 0 1.000000 // 35
texture n "philipk/pk02/wall_big01b_n.png"
setshader bumpenvspecmapparallaxworld
setshaderparam envscale 0.200000 0.180000 0.150000 0.000000
setshaderparam specscale 0.700000 0.550000 0.200000 0.000000
texture c "wicked/wickedglass01.jpg" 0 0 0 1.000000 // 36
texture n "philipk/pk02/wall_big01b_n.png"
texture z "wicked/wickedglass01z.jpg"
texture s "wicked/wickedglass01s.jpg"
mmodel "jojo/teamomega"
mmodel "jojo/teamalpha"
mmodel "jojo/teamsigma"
mmodel "jojo/teamkappa"
mmodel "jojo/grate01"
mmodel "jojo/grate02"
mmodel "jojo/barrel01"
mmodel "luckystrike/plant"
mmodel "luckystrike/door1"
mmodel "luckystrike/door2"
mmodel "luckystrike/lamp01"
mmodel "luckystrike/fan01"
mmodel "luckystrike/jumpad"
mmodel "luckystrike/banner01"
mmodel "vegetation/bush01"
mmodel "vegetation/tree00"
mmodel "vegetation/tree01"
mmodel "vegetation/tree02"
mmodel "vegetation/tree03"
mmodel "vegetation/tree04"
mmodel "vegetation/tree05"
mmodel "vegetation/tree06"
mmodel "vegetation/tree07"
mmodel "vegetation/tree08"
mmodel "vegetation/tree09"
mmodel "vegetation/tree10"
mmodel "vegetation/tree11"
mmodel "vegetation/tree12"
mmodel "vegetation/weeds"
mmodel "mikeplus64/lampthing"
mmodel "mikeplus64/crate"
mmodel "mikeplus64/rock"
mmodel "mikeplus64/pillar"
mmodel "mikeplus64/jar/empty"
mmodel "mikeplus64/jar/milk"
mmodel "mikeplus64/jar/goop"
mmodel "mikeplus64/drum/red"
mmodel "mikeplus64/drum/blue"
mmodel "mikeplus64/wittlewamp"
mmodel "john/forklift"
mmodel "john/target"
mapsound "sounds/ambience/alienwind" 100
mapsound "sounds/ambience/blowwind" 80
mapsound "sounds/ambience/cavedrip" 100
mapsound "sounds/ambience/creek" 80
mapsound "sounds/ambience/cycadas" 70
mapsound "sounds/ambience/distant_cars" 80
mapsound "sounds/ambience/dizzywind" 80
mapsound "sounds/ambience/electro" 50
mapsound "sounds/ambience/forest1" 180
mapsound "sounds/ambience/forest2" 180
mapsound "sounds/ambience/forest3" 170
mapsound "sounds/ambience/hollowwind" 90
mapsound "sounds/ambience/hum" 200
mapsound "sounds/ambience/jumppad1" 180
mapsound "sounds/ambience/jumppad2" 180
mapsound "sounds/ambience/jumppad3" 180
mapsound "sounds/ambience/lava1" 200
mapsound "sounds/ambience/lava2" 170
mapsound "sounds/ambience/lavarumble1" 180
mapsound "sounds/ambience/lavarumble2" 160
mapsound "sounds/ambience/machine1" 60
mapsound "sounds/ambience/machine2" 130
mapsound "sounds/ambience/nightcrickets" 160
mapsound "sounds/ambience/pneumatic" 110
mapsound "sounds/ambience/river" 140
mapsound "sounds/ambience/switch" 200
mapsound "sounds/ambience/teleport" 190
mapsound "sounds/ambience/vapour" 200
mapsound "sounds/ambience/wastewind" 130
mapsound "sounds/ambience/water" 70
mapsound "sounds/ambience/waterfall1" 80
mapsound "sounds/ambience/waterfall2" 75
mapsound "sounds/ambience/waterfall3" 60
mapsound "sounds/ambience/waterfall_deep" 40
mapsound "sounds/ambience/waterfall_huge" 40
mapsound "sounds/ambience/waterfall_indoor" 30
mapsound "sounds/ambience/waterfall_medium" 40
mapsound "sounds/ambience/wind" 110
mapsound "sounds/ambience/morph/ambient1" 55
mapsound "sounds/ambience/morph/ambient2" 200
mapsound "sounds/ambience/morph/ambient3" 200
mapsound "sounds/ambience/morph/ambient4" 130
mapsound "sounds/ambience/morph/ambient5" 80
mapsound "sounds/ambience/morph/ambient6" 200
mapsound "sounds/ambience/morph/ambient7" 180
mapsound "sounds/ambience/morph/ambient8" 140
mapsound "sounds/ambience/morph/ambient9" 100
mapsound "sounds/ambience/morph/ambient10" 200
mapsound "sounds/ambience/morph/criticalcore" 60
mapsound "sounds/ambience/morph/door" 80
mapsound "sounds/ambience/morph/machine1" 200
mapsound "sounds/ambience/morph/machine2" 50
mapsound "sounds/ambience/morph/machine3" 200
mapsound "sounds/ambience/morph/machine4" 200
mapsound "sounds/ambience/morph/machine5" 200
mapsound "sounds/ambience/morph/machine6" 200
mapsound "sounds/ambience/morph/machine7" 150
mapsound "sounds/ambience/morph/machine8" 90
mapsound "sounds/ambience/morph/machine9" 200
mapsound "sounds/ambience/morph/machine10" 200
mapsound "sounds/ambience/morph/machine11" 150
mapsound "sounds/ambience/morph/machine12" 70
mapsound "sounds/ambience/morph/machine13" 200
mapsound "sounds/ambience/morph/machine14" 200
mapsound "sounds/ambience/morph/machine15" 200
mapsound "sounds/ambience/morph/machine16" 200
mapsound "sounds/ambience/morph/outdoorsignal" 100
mapsound "sounds/ambience/morph/rain" 90
mapsound "sounds/ambience/morph/stormbolts" 120
mapsound "sounds/ambience/morph/stormrain" 110
mapsound "sounds/ambience/morph/stormwind" 90
mapsound "sounds/ambience/morph/wind1" 90
mapsound "sounds/ambience/morph/wind2" 120