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Almost everything is ready to go for plugins in Biome 2, but we don't actually load plugins yet when invoking the analyzer through the workspace methods.
This is probably best resolved after the workspace scanning is implemented and the config resolution updated.
The text was updated successfully, but these errors were encountered:
Almost everything is ready to go for plugins in Biome 2, but we don't actually load plugins yet when invoking the analyzer through the workspace methods.
This is probably best resolved after the workspace scanning is implemented and the config resolution updated.
The text was updated successfully, but these errors were encountered: