From 958f1022d6ca90ba2cca174f08559eb8db7a51f3 Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Sat, 7 Dec 2024 12:53:27 -0300 Subject: [PATCH] Handle SSC, Hyjal and ZA tier completion markers --- src/ZoneDifficulty.h | 3 +++ src/mod_zone_difficulty_handler.cpp | 26 +++++++++++++++++++++++++- 2 files changed, 28 insertions(+), 1 deletion(-) diff --git a/src/ZoneDifficulty.h b/src/ZoneDifficulty.h index 09d9b067..71b65a8e 100644 --- a/src/ZoneDifficulty.h +++ b/src/ZoneDifficulty.h @@ -147,6 +147,9 @@ enum ZoneDifficultySettings enum Misc { NPC_ILLIDAN_STORMRAGE = 22917, + NPC_LADY_VASHJ = 21212, + NPC_ARCHIMONDE = 17968, + NPC_ZULJIN = 23863, NPC_REWARD_CHROMIE = 1128002, }; diff --git a/src/mod_zone_difficulty_handler.cpp b/src/mod_zone_difficulty_handler.cpp index b18eeb40..a5668d7d 100644 --- a/src/mod_zone_difficulty_handler.cpp +++ b/src/mod_zone_difficulty_handler.cpp @@ -1059,7 +1059,31 @@ void ZoneDifficulty::ProcessCreatureDeath(Map* map, uint32 entry) map->DoForAllPlayers([&](Player* player) { player->UpdatePlayerSetting(ModZoneDifficultyString + "ct", SETTING_BLACK_TEMPLE, 1); - ChatHandler(player->GetSession()).PSendSysMessage("Congratulations on completing the Black Temple!"); + player->SendSystemMessage("Congratulations on completing the Black Temple!"); + }); + sZoneDifficulty->LogAndAnnounceKill(map, true); + break; + case NPC_ZULJIN: + map->DoForAllPlayers([&](Player* player) + { + player->UpdatePlayerSetting(ModZoneDifficultyString + "ct", SETTING_ZULAMAN, 1); + player->SendSystemMessage("Congratulations on completing Zul'Aman!"); + }); + sZoneDifficulty->LogAndAnnounceKill(map, true); + break; + case NPC_ARCHIMONDE: + map->DoForAllPlayers([&](Player* player) + { + player->UpdatePlayerSetting(ModZoneDifficultyString + "ct", SETTING_HYJAL, 1); + player->SendSystemMessage("Congratulations on completing Battle for Mount Hyjal!"); + }); + sZoneDifficulty->LogAndAnnounceKill(map, true); + break; + case NPC_LADY_VASHJ: + map->DoForAllPlayers([&](Player* player) + { + player->UpdatePlayerSetting(ModZoneDifficultyString + "ct", SETTING_SSC, 1); + player->SendSystemMessage("Congratulations on completing Serpentshrine Cavern!"); }); sZoneDifficulty->LogAndAnnounceKill(map, true); break;