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This module allows you to configure a series of prizes, by class, race and levels. To the extent that players reach these levels, they can obtain gold, spells, or items. If you don't want to deliver any of them, it's always possible to leave it at 0. All items were moved to the database. Inside the table, you could customize the prizes, however you want.
Table structure
level: Level that the player must have to get the reward.
money: Amount of money to deliver, it can be 0.
spell: Id of the spell that you want to teach or cast, it can be 0.
learn: If it's 0, the spell is cast. If it is 1, it is learned.
itemId1: Id of the item that you want to deliver, it can be 0.
itemId2: Id of the item that you want to deliver, it can be 0.
race: 0 for all or specify race id.
class: 0 for all, or specify the class id.
ID
className (enUS)
1
Warrior
2
Paladin
3
Hunter
4
Rogue
5
Priest
6
Death Knight
7
Shaman
8
Mage
9
Warlock
11
Druid
ID
Race .raceName (enUS)
Faction .name (enUS)
1
Human
Alliance
2
Orc
Horde
3
Dwarf
Alliance
4
Night Elf
Alliance
5
Undead
Horde
6
Tauren
Horde
7
Gnome
Alliance
8
Troll
Horde
10
Blood Elf
Horde
11
Draenei
Alliance
How to install
Simply place the module under the modules folder of your AzerothCore source folder.
Re-run cmake and launch a clean build of AzerothCore