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Bug: Illidari Council #200

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yani9o opened this issue Dec 30, 2024 · 1 comment
Open

Bug: Illidari Council #200

yani9o opened this issue Dec 30, 2024 · 1 comment

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@yani9o
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yani9o commented Dec 30, 2024

Current Behaviour

The trigger NPC (ID: 23426) doesn't receive the whole damage inflicted.

example:
if i deal ~3.3k damage with Damage5 (GM spell), the trigger does receive way less (i guess it's because of damage-modifier by autobalance)

this causes the bosses to heal back up to nearly 100% everytime "spell_illidari_council_empyreal_equivalency" (Spell ID: 41333)(boss_illidari_council.cpp) gets executed.
making the boss practically not soloable.

i think it's because autobalance interferes with the damage "spell_illidari_council_empyreal_balance" (Spell ID: 41499) transfers to the trigger? (or at least i assume that's the function that does that)

Expected Behaviour

Trigger should receive all the damage inflicted to the bosses.
(max hp of trigger is correct)

Steps to reproduce the problem

  1. Solo Black Temple
  2. Deal damage
  3. Boss(es) gets back up to ~100% all the time.

if you test with two accounts (boss fighting account and one in gm mode) you can see the trigger in the back off the room with the gm account.

Extra Notes

No response

AutoBalance Debug Commands

[01:08:19] Black Temple (25-player Normal) | ID 564-13
[01:08:19] Players on map: 1 (Lvl 70 - 70)
[01:08:19] Angepasste Spieleranzahl: 1
[01:08:19] LFG-Bereich: Stufe 70 - 83 (Ziel: Stufe 70)
[01:08:19] Kartenlevel: 71 (Stufenanpassung deaktiviert)
[01:08:19] Weltgesundheitsmultiplikator: 0.025
[01:08:19] Weltweiter feindlicher Schadens- und Heilungs-Multiplikator: 0.025
[01:08:19] Originaler Kreaturenlevelbereich: 70 - 73 (Durchschnitt: 70.93)
[01:08:19] Aktiv | Gesamte Kreaturen in der Karte: 555 | 647

AC rev. hash/commit

AC> AzerothCore rev. 10a048c92971+ 2024-11-04 15:47:12 +0000 (master branch) (Unix, RelWithDebInfo, Static)
Connected players: 2. Characters in world: 2.
Connection peak: 2.
Server uptime: 54 minute(s) 4 second(s)
Update time diff: 1ms. Last 500 diffs summary:
|- Mean: 2ms
|- Median: 2ms
|- Percentiles (95, 99, max): 6ms, 8ms, 17ms
Using SSL version: OpenSSL 3.0.2 15 Mar 2022 (library: OpenSSL 3.0.2 15 Mar 2022)
Using Boost version: 1.74.0
Using CMake version: 3.22.1
Using MySQL version: 80040
Found MySQL Executable: /usr/bin/mysql
Compiled on: Linux 6.8.0-49-generic
Worldserver listening connections on port %u
Realmlist (Realm Id: 1) configured in port 8085
VMAPs status: Enabled. LineOfSight: true, getHeight: true, indoorCheck: true
MMAPs status: Enabled
01:07:37
maps directory located in /azerothcore/env/dist/data/maps. Total size: 291014951 bytes
vmaps directory located in /azerothcore/env/dist/data/vmaps. Total size: 658130721 bytes
mmaps directory located in /azerothcore/env/dist/data/mmaps. Total size: 2192910844 bytes
Default DBC locale: enUS.
All available DBC locales: enUS
Using World DB: ACDB 335.12-dev
Latest LoginDatabase update: acore_cms_subscriptions.sql
Latest CharacterDatabase update: trasmorg.sql
Latest WorldDatabase update: z_filter_disabled_and_trash.sql
LoginDatabase queue size: 0
CharacterDatabase queue size: 0
WorldDatabase queue size: 0
List of enabled modules:
|- mod-1v1-arena
|- mod-accountbound
|- mod-ah-bot
|- mod-assistant
|- mod-autobalance
|- mod-eluna
|- mod-individual-xp
|- mod-level-15-boost
|- mod-no-hearthstone-cooldown
|- mod-npc-buffer
|- mod-solo-lfg
|- mod-starter-guild
|- mod-transmog
AC> Update time diff: 307ms with 2 players online
Last 500 diffs summary:
|- Mean: 3ms
|- Median: 2ms
|- Percentiles (95, 99, max): 6ms, 9ms, 307ms

Operating system

Ubuntu 24.04

Custom changes or Modules

see .server debug

@yani9o
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yani9o commented Dec 30, 2024

edit:

i tried to change the trigger's damage modifier to 1, but it didn't change anything.
then i changed one of the bosses damage modifier back to 1 (normal 25 man raid damage) -> worked.

i don't know what exactly does the "damage" to the trigger (disabling the spell IDs still applied some damage - so i guess it's purely by scripts or another spell).

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